FAQ
To view AR Cameras, mobile browsers need to support the following functionality:
- WebGL (canvas.getContext(‘webgl’) || canvas.getContext(‘webgl2’))
- getUserMedia (navigator.mediaDevices.getUserMedia)
- deviceorientation (window.DeviceOrientationEvent)
- Web-Assembly/WASM (window.WebAssembly)
This translates to the following for iOS and Android devices:
- iOS:
- OS: iOS 11 or newer
- Supported Browsers:
- Safari
- Note: getUserMedia only returns video input devices directly in Safari, not in UIWebView or WKWebView.
- Safari
- Android:
- Supported Browsers:
- Chrome
- Chrome-variants (e.g. Samsung Browser)
- Firefox
- Supported Browsers: